Full Time

Software Engineer, Gameplay

Snail Games USA
$80,000 - $120,000* / year

Job Description

This job was posted over 30 days ago, so it has most likely closed. See newer jobs like it.

Written by AI from the job title and company, not by Snail Games USA, so some details may not match this job. The employer's own page has the real description.

Overview

Snail Games USA is seeking a dedicated and innovative Software Engineer specializing in Gameplay to join our dynamic development team. In this role, you will be responsible for designing, implementing, and optimizing gameplay systems and mechanics that enhance player experience and engagement. You will collaborate closely with designers and artists to deliver immersive gameplay features, troubleshoot technical issues, and ensure quality throughout the development process. Your contributions will be crucial in shaping the trajectory of our gaming titles and resonating with our gaming community.



Job Responsibilities

  • Design and implement gameplay features and mechanics that align with the vision of the game.
  • Collaborate with game designers and artists to create engaging and dynamic gameplay experiences.
  • Optimize game performance, including graphics, physics, and audio components.
  • Identify and troubleshoot gameplay-related issues in a timely manner.
  • Write clean, maintainable, and efficient code within established coding guidelines.
  • Participate in code reviews and contribute to the overall improvement of the codebase.
  • Stay current with industry trends and new technologies to suggest innovative enhancements.
  • Assist in testing and validating new gameplay features to ensure quality and performance before release.


Qualifications

  • Bachelor's degree in Computer Science, Game Development, or a related field.
  • 3+ years of experience in game development, preferably in a gameplay programming role.
  • Proficiency in C++ and/or C# programming languages.
  • Strong understanding of game engines such as Unity or Unreal Engine.
  • Experience with gameplay scripting and implementation of game mechanics.
  • Familiarity with AI, physics systems, and multiplayer gameplay programming.
  • Experience with version control systems, such as Git.
  • Excellent problem-solving skills and attention to detail.


Technologies & Tools

The position of Software Engineer, Gameplay at Snail Games USA requires proficiency in a variety of technologies and tools, including but not limited to game engines like Unity and Unreal Engine, programming languages such as C++ and C#, and systems for gameplay scripting. Familiarity with tools for performance profiling, debugging, and version control (e.g., Git) will also be essential to efficiently collaborate and enhance gameplay development.



Ideal Candidates

Ideal candidates for the Software Engineer, Gameplay position will possess a strong passion for gaming and an unwavering commitment to developing top-quality user experiences. They should exhibit creativity in problem-solving, teamwork, and communication, fostering a collaborative environment within the development team. Candidates should be enthusiastic learners who stay informed about the latest trends in gaming technology and are eager to innovate and push the boundaries of gameplay mechanics.

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